A premium multi-gamemode Minecraft server built for players who want stable performance, fair rules, and modes that actually stay fresh — Lifesteal, OneBlock, and Bedwars, all on one network.
Every gamemode runs on the same protected infrastructure — pick your playstyle and drop in.

Steal hearts in combat, stay alive, and become the last one standing. Lose all your hearts and you're out — permanently, until you earn your way back in.
Every player starts with the usual hearts, but there's a twist: winning a fight steals a heart from your opponent, permanently increasing your max health. Lose all your hearts and you're eliminated from the world — no simple respawn. You can claw your way back in with revive totems, special events, or by earning your way back through the community. Base raiding, trading, and full PvP are all part of the core loop, so build defenses and stay sharp.

Start on a single floating block and progress through generator tiers, unlocking new resources, biomes, and challenges as your island grows.
You spawn on a single floating block above the void — nothing else. Break it and a new random block takes its place, giving you a steady trickle of wood, stone, ores, and eventually rarer drops. Keep breaking and building outward to grow your island bit by bit. As you progress deeper into the generator, you'll unlock new phases with tougher mobs, better loot, and fresh biomes to expand into. It's a slow-burn survival grind that rewards patience and smart building.

Defend your bed, break the enemy's, and gear up between fights. Fast-paced team combat with resource generators and full map rotations.
Every team starts on its own island with a bed at the center — lose the bed and your team can no longer respawn. Collect iron, gold, and emeralds from generators to buy blocks, weapons, and armor from the in-game shop. Bridge over to enemy islands, break their bed first, then hunt down the rest of their team before they can eliminate you. Once all beds are broken, it's a straight fight to be the last team standing.
+ more gamemodes in development — announced first on Discord.
Spawn, the join portals, and the lobbies — a quick look at what's waiting when you connect.
What's changed recently — full history and heads-up notices always post in Discord first.
We've migrated off Singapore entirely — AmitVerse now runs on India-based infrastructure behind OVH's Anti-DDoS, which means noticeably better ping for the India/South Asia player base.
Bedrock players need to update their connection to port 19178 — the address itself, amitverse.fun, stays the same. Java players aren't affected.
Tighter reach and killaura detection rolled out network-wide, tuned separately for Lifesteal PvP, OneBlock, and Bedwars combat.
The essentials — full rule sets for each mode live on the SMP Info page.
Quitting mid-fight forfeits your hearts to your opponent.
Trade and craft carefully — lost hearts have to be earned back.
X-ray, killaura, and hitbox modifications result in an immediate ban.
Duplicating or glitching your block breaks the mode for everyone.
Visiting another player's OneBlock without permission isn't allowed.
Progress through real play — automation tools are bannable.
Bed destruction is the objective, not eliminating a team that can't respawn.
Sharing enemy info with the other team results in an immediate ban.
Same anti-cheat standard as every other mode on the network.
Join the Discord to get announcements, apply for whitelist if needed, and connect with the community before you jump on.
Join the Discord